Forms With Perspective: Eye Level and The Pencil Test

Structure equals form plus position. Now let's add perspective to the mix. Here's the simplified version: perspective is just understanding eye level and how forms change based on YOUR position relative to the model.

Forms With Perspective hero image

Structure = Form + Position. Now let's add perspective to the mix to advance your figure drawing skills.

Here's the simplified version: perspective is just understanding eye level and how forms change based on YOUR position.

This lesson is part of the Figure Drawing Course - a complete free course teaching you to draw the human body from scratch.

Watch the full lesson: hit play and learn how forms with perspective can advance your people drawings.

Eye Level Changes Everything

Stand in front of a building and look straight ahead. You have an eye level - and it goes with you wherever you look.

At eye level: Things appear straight
Above eye level: You see the bottom, curves become visible
Below eye level: You see the top, curves go the opposite way

Think of windows on a skyscraper. The windows at your eye level look straight. Windows above you? You see the bottom and they curve. Windows below? You see the top.

This applies to EVERYTHING you draw.

Forms with perspective diagram showing eye level concept on building with windows, pencil test at various angles and positions, tapering demonstration, and position of form versus artist position

The Pencil Test

Grab a pen. Hold it vertically at eye level. The cap looks straight, right?

Now hold it above your head - you see the bottom and the curves change. Hold it below you - you see the top and curves flip.

This is perspective in action.

Now tilt that pen away from you while holding it up. The curves become MORE exaggerated. You see MORE of the bottom. The pen appears shorter.

Two variables:

  1. Height (above, at, or below eye level)
  2. Tilt (toward you, away from you, or vertical)

Position Has Two Parts

Remember: position means TWO things.

1. Position of the form (where's the model?)
2. Your position (where are YOU?)

Your viewer sees from YOUR vantage point. Looking up at the model? They see bottom curves. Looking down? They see top curves.

Tapering = Distance

When forms tilt away from you, they taper. The further away, the narrower they get.

A tube tilting away? The far end is smaller. This creates the illusion of depth.

More taper = more dramatic depth.

Avoid Flat Views

Here's a critical rule: When in doubt, pick a dynamic angle.

If something looks perfectly flat and straight-on, you've killed the form. No volume, no depth, no interest.

Better to err toward:

  • Seeing slightly underneath
  • Seeing slightly on top
  • ANY curve over perfectly flat

Flat = boring. Dynamic = interesting. When you make mistakes, make them toward dynamic angles.

Practice This NOW

Do the pencil test yourself:

  1. Hold a pen at eye level (straight)
  2. Hold it above you (see bottom)
  3. Hold it below you (see top)
  4. Tilt it away while above (exaggerated curves)
  5. Tilt it toward while above (curves flatten, then reverse)

Watch how the curves change. That's perspective.

Now apply this to figure drawing: torsos, limbs, heads - they're all cylinders and boxes that follow these exact rules.

Eye level. Curves. Tapering. Position.

That's perspective simplified.


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